Wrath of the Lich King Arenas
We want to provide some information about the direction of the Arena system. Upon the release of Wrath of the Lich King, players will find they are still able to access the Arena system at level 70 for rated matches. Those competing in the Arenas at 70 will still be able to attain items using Arena points and rankings; however, we do not currently plan to offer new items or titles for this bracket. Players who level past 70 will have their Arena points reset to 0 and be removed from all Arena teams in the level-70 bracket.
Two new skirmish brackets (71-75, 76-80) will be available for players who wish to hone their Arena skills while leveling in Northrend. Those who reach level 80 will once again have the opportunity to create new Arena teams and play in rated matches once a new season starts. New items, titles, and end-of-season rewards will be offered to the most successful teams at level 80. Additionally, the sets released for the Arenas in Wrath of the Lich King will no longer share aesthetic similarities with tiered raiding gear. We want those equipped with the best PvP rewards and those with the best raiding sets to stand out from each other. Players at level 80 will also have the opportunity to compete in two new Arenas featuring challenging new layouts, terrain hazards, and moving obstacles. [ http://forums.worldofwarcraft.com/thread.html?topicId=9236645464&sid=2003 ]
70级的玩家依然可以使用竞技场获得竞技场点数,但不会有新头衔与装备。在升到71级时,竞技场点数将会清零,并且会从70级时的站队中移除。
71-75,76-80时可以参加练习赛。当达到80级时,你可以重新建立竞技场队伍并参加新的赛季,并且我们会提供新的装备与头衔。竞技场装备不再与RAID中的套装使用相同模型,我们希望两者可以很容易的区别开来。80级的玩家可以在两个新的竞技场中对战。新的竞技场(奥格瑞玛竞技场和达拉然竞技场)具有全新的布局,设有危险的地形与可移动的障碍。
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暴雪蓝帖:关于韧性的PVE免爆
原文地址:点击查看
Resilience still works in PvE. Perhaps someone was hearing one of us say that the goal was not for druids and death knights to go get resilience gear in order to tank. Resilience gear is designed for PvP, not for tanking, but we aren't doing anything to prevent it from working.
韧性在PvE中也能起作用。
也许(流传韧性PvE无用这个错误说法的)原因是,我们(BLZ员工)中有人说过:我们的目标并不是让德德和死骑为了扛怪而去搞韧性装备。
确实,韧性是为PvP设计的,不是为扛怪。但是我们并没有做任何事情来阻止韧性(在抗怪时)生效。
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